Monday, 23 February 2015

Silent Woods 6

In the timeline you can see gaps these gaps being the extracted  sound that I took away because they had unnecessary noise and little glitch thump noises which needed to be taken away. So using the wild track from  the soundtrack bin loading it into the source monitor I marked IN and OUT points and deselecting the other tracks I overwrite the specific sound that I wanted in to the timeline beneath on audio tracks 3 and 4 which is why the timeline is looking the way it is.

To smoothen the sound out on the Silent Woods film, to keep it consistent and making sure the sound doesn't go above -12. To do this i went to TOOLS  > AUDIO MIXER  and then added a compressor to the master track once something is applied to the master track it is applied to everything else.

I then ganged the audio tracks as you can see the highlighted blue squares this indicating if you change the sound on A1 the sound on A2 also changes making them  act as one.
To make the sound more smoother enlarging the timeline by pressing CTRL + L so I could get a better detailed look at the timeline going to the fast menu > Audio Data > waveforms. Then holding down shift and dragging the mouse across the timeline allowing me in a fast pace to skim through the sound waves this being an easier and efficient way to pick up any unnecessary  sound.



lastly but not least I added dissolves between the audio tracks to smoothen it out getting rid of the small ticking sounds between the tracks. Which works well.
 
 
 
 

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