Starting of the interactivity workshop was a pretty much hands on introduction to Unity, a widely used game engine. As this is the first time I am using a 3D software so this project will be quite interesting and am looking forward to learning the software, and am excited to learn a new skill set.
We started off by learning how to create basic GameObjects, such as Cubes, Spheres, Planes and Lights.
We then learned how to use components, and how they add attributes to a GameObject.
We then were asked to create a very simple physics simulation using the cubes object.
We also started to script in C#, learning about the different variables and their
types, functions and how Unity has it's own set of added functions such
as the Start and Update functions, and the "if" statement.
Overall it has been a good introduction to the software, although I turned up 5 mins late but managed to catch up on the 5mins I missed from fellow pupils. I'm very exited to explore an interactive software and game design.
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