Shahid Abu Research

Monday, 2 May 2016

13 - Texturing process Hand

After completed the modelling stage I proceded to the texturing phase then took it into unity  a gaming software, which we previously used last year with luke. I took it into unity to set the lighting for the hand to create a more realistc and vibrant animation.

Hand Texturing process below:


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Labels: Reframing the Interface

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      • Anxiety - Animation
      • 13 - Texturing process Hand
      • 13 - Textuing process Head
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