Saturday, 6 February 2016

13 - Part 1 - Animationn tests

From the concepts that have been drawn up below are tests of some of the animated body parts. Produced in Maya. The notes and step by step process of how this was produced will be on another post.

Rough Foot animation version one:

This version being too fast and the movement didn't seem to work . Due to it being to restricted. 
 


Foot animation version Two:

Amended foot design having different movement giving it a loose and experimental feel.



Hand animation:

Need to amend the thumb movement on the hand. As it isn't accurate when the hand clenches the thumb goes outwards which I need to amend to make it seem more realistic and accurate.


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